When this book was originally written, phones weren’t the powerful tools they are today. Her Knowledges are as follows: Computer 1, Enigmas 1, Investigation 1, Rituals 1, and Technology 2.
Changing breeds list free#
I don’t have any free dots, so my Skills are as follows: Crafts 1, Drive 1, Melee 1, Larceny 2, Stealth 2, and Survival 2.įor Knowledges, I allocate five dots relevant to Kiera’s job and take advantage of the free dot in Enigmas.
I have nine dots to allocate for appropriate Skills. When adding my free dots, my Talents are as follows: Athletics 2, Alertness 2, Brawl 2, Empathy 1, Expression 1, Intimidation 1, Primal Urge 1, Streetwise 2, and Subterfuge 3. I’m giving one dot each to Athletics, Empathy, Expression, Intimidation, and Primal Urge I’m allocating two dots each to Alertness, Brawl, Streetwise, and Subterfuge. Because Keira is a Corax, she is entitled to a free dot for Subterfuge (Talents), Athletics (Talents), and Enigmas (Knowledges) per page 407 of W20. Skills will come in second with 9, and Knowledges will come in last with 5. I opt to put the most dots in Talents to help counter my lower rating in Physical Attributes and because those are useful Abilities to have. The number of dots I have for Abilities (Talents, Skills, and Knowledges) breaks down into 13 for primary, nine for secondary, and five for tertiary. Physical Attributes: Strength 1, Dexterity 3, Stamina 2 Step Three: Select Abilitiesįor this step, I’m referring to page 112 of W20. Social Attributes: Charisma 3, Manipulation 2, Appearance 3 Mental Attributes: Intelligence 3, Wits 4, Perception 3 My starting character now has the following ratings which reflects the total including the free dot in each Attribute. She also, however, needs to be good at communication so Social Attributes will be secondary with five dots, and Physical Attributes will be last with three.įor my point spend, I decide to prioritize Wits in the Mental Attributes, give my Social Attributes an even spread, and spend more dots to up my Dexterity rating for Physical. Since Kiera specializes in acquiring, selling, and negotiating, I prioritize her Mental Attributes and have seven dots to spend. To assign my character’s Attributes, I refer to page 112 of W20. On the side, Kiera brokers additional information for her personal contacts and, for a price, she’ll pass on what she knows. The money she makes covers rent, but also funds her Twinkie-corn chips-and-tequila habit, too. To pay bills, Kiera is a freelancer who buys and re-sells rare and unusual goods on the Internet. To mesh with Keira’s character concept, I opt to associate her with the Hermetic Order of Swift Light: the New York-based business arm of the Corax that finds information and things other Fera need. Instead, they have associations that allow members to join or leave as they please. Unlike other Breeds, the chatty Corax don’t belong to a tribe. The coat has lots of extra hidden pockets and the bag is large enough to carry several items if needed. Keira wears a black trench coat and carries a large messenger bag over her shoulder. As a Homid, Keira was born human and that acts as her natural form. She favors wearing black to compliment her dark hair and often dons sunglasses to hide her ink-black eyes, the mark of her breed, Homid. Keira likes dance music, jewelry, and going out most nights. The Corax are weakened by gold, however, and can’t resist picking up a shiny object.Īfter reading the Corax Traits on page 94, I form a basic character concept.
Aspects of the Corax that stand out to me are their immunity to silver and their tendency to be hired as spies and information gatherers.
Since I have a personal fascination with crows, I select the Corax. I see crows in my daily life, and marvel at stories of them bringing shiny things to people’s homes in exchange for food. Step One: Character Conceptįor this step, I’m referring to Changing Breeds to mull over my options. Then, I’m going to apply options from Changing Breeds when needed. To build a character, I’m going to use the character creation process beginning on page 112 of W20. W20 Changing Breeds allows me to explore several types of playable possibilities from the Ajaba to the Rokea, and includes legends, history, culture, Traits, new Merits and Flaws, and so much more. While the wolf pack inherent in W20 is the default, I’m more interested in creating a Fera or different type of Breed. I’ve long been intrigued by the setting for Werewolf: The Apocalypse 20 th Anniversary Edition : Gaia’s warriors, protecting the planet from those who would deliberately despoil her for their own greedy ends. Watson - July 5th, 2018, 10:00 amīill returns with another Character Creation entry: